insertEditorObject: Difference between revisions

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m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2")
 
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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|1.00
|version1= 1.00


|game2= arma2oa
|game2= arma2oa
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|gr1= Game 2 Editor
|gr1= Game 2 Editor


| Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
|descr= Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
{{Feature | Informative | Some Old Editor Command}}
{{Feature|informative|Some Old Editor Command}}


| map '''insertEditorObject''' [type,value,[name1,value1,...],subtype class]
|s1= map [[insertEditorObject]] [type,value,[name1,value1,...],subtype class]


|p1= map: [[Control]] -
|p1= map: [[Control]]
 
|p2= [type,value,[name1,value1,...],subtype class]: [[Array]]
|p2= [type,value,[name1,value1,...],subtype class]: [[Array]] -
|r1= [[String]]
 
| [[String]]


|x1= -
|x1= -
Line 32: Line 30:




{{GameCategory|arma2|Scripting Commands}}
<dl class="command_description">
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}


<dl class="command_description">
<dt></dt>
<dt></dt>
<dd class="notedate">Posted on May 7, 2015 - 13:56 (UTC)</dd>
<dd class="notedate">Posted on 2015-05-07 - 13:56 (UTC)</dd>
<dt class="note">[[User:Benargee|Benargee]]</dt>
<dt class="note">[[User:Benargee|Benargee]]</dt>
<dd class="note">"This works only in the old 3D editor"<br> - KM</dd>
<dd class="note">"This works only in the old 3D editor"<br> - KM</dd>
</dl>
</dl>

Latest revision as of 11:51, 26 March 2024

Hover & click on the images for description

Description

Description:
Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map insertEditorObject [type,value,[name1,value1,...],subtype class]
Parameters:
map: Control
[type,value,[name1,value1,...],subtype class]: Array
Return Value:
String

Examples

Example 1:
-

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 2015-05-07 - 13:56 (UTC)
Benargee
"This works only in the old 3D editor"
- KM