didJIP: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.50
|1.50


|gr1= Multiplayer
|gr1= Multiplayer


| Checks if the current client Joined In Progress.
|descr= Checks if the current client Joined In Progress.


| '''didJIP'''
|s1= '''didJIP'''


\|r1= [[Boolean]]
|r1= [[Boolean]]


\|x1= <code>clientDidJIP = [[didJIP]];</code>
|x1= <sqf>clientDidJIP = didJIP;</sqf>


|seealso= [[didJIPOwner]], [[exportJIPMessages]]
|seealso= [[didJIPOwner]] [[exportJIPMessages]]
}}
}}


<dl class="command_description">
<dl class="command_description">
<dt></dt>
<dt></dt>
<dd class="notedate">Posted on February 23, 2016 - 22:33 (UTC)</dd>
<dd class="notedate">Posted on 2016-02-23 - 22:33 (UTC)</dd>
<dt class="note">[[User:Commy2|Commy2]]</dt>
<dt class="note">[[User:Commy2|Commy2]]</dt>
<dd class="note">
<dd class="note">
reports false in CfgFunctions with preInit = 1; even when the client joined in progress.
reports false in CfgFunctions with preInit = 1; even when the client joined in progress.
</dd>
</dd>
</dl>
</dl>

Latest revision as of 23:04, 13 May 2023

Hover & click on the images for description

Description

Description:
Checks if the current client Joined In Progress.
Groups:
Multiplayer

Syntax

Syntax:
didJIP
Return Value:
Boolean

Examples

Example 1:
clientDidJIP = didJIP;

Additional Information

See also:
didJIPOwner exportJIPMessages

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2016-02-23 - 22:33 (UTC)
Commy2
reports false in CfgFunctions with preInit = 1; even when the client joined in progress.