saveOverlay: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *([^pr ]+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2") |
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2oa | ||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Game 2 Editor | |gr1= Game 2 Editor | ||
| Save the current overlay. | |descr= Save the current overlay. | ||
{{Feature | | {{Feature|informative|Some Old Editor Command}} | ||
| | |s1= [[saveOverlay]] map | ||
|p1= map: [[Control]] | |p1= map: [[Control]] | ||
|r1= [[Nothing]] | |||
|x1= <sqf>saveOverlay _map;</sqf> | |||
|x1= < | |||
|seealso= - | |seealso= - | ||
}} | }} | ||
Latest revision as of 11:52, 26 March 2024
Description
- Description:
- Save the current overlay.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- saveOverlay map
- Parameters:
- map: Control
- Return Value:
- Nothing
Examples
- Example 1:
- saveOverlay _map;
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note