saveOverlay: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *([^pr ]+) \|x1=" to " |r1=$1 |x1=")
m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2")
 
(12 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma2  
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|gr1= Game 2 Editor
|gr1= Game 2 Editor


| Save the current overlay.
|descr= Save the current overlay.
{{Feature | Informative | Some Old Editor Command}}
{{Feature|informative|Some Old Editor Command}}


| '''saveOverlay''' map
|s1= [[saveOverlay]] map


|p1= map: [[Control]] -
|p1= map: [[Control]]
|r1= [[Nothing]]


|r1= Nothing
|x1= <sqf>saveOverlay _map;</sqf>
 
|x1= <code>saveOverlay _map</code>


|seealso= -
|seealso= -
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 11:52, 26 March 2024

Hover & click on the images for description

Description

Description:
Save the current overlay.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
saveOverlay map
Parameters:
map: Control
Return Value:
Nothing

Examples

Example 1:
saveOverlay _map;

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note