editorSetEventHandler: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2oa | |game2= arma2oa | ||
Line 17: | Line 17: | ||
|gr2= Event Handlers | |gr2= Event Handlers | ||
| Sets given event handler of given editor. | |descr= Sets given event handler of given editor. | ||
{{Feature | | {{Feature|informative|Some Old Editor Command}} | ||
| | |s1= map [[editorSetEventHandler]] [handler name, function] | ||
|p1= map: [[Control]] | |||
|p2= handler name: [[String]] | |||
|p3= function: [[String]] | |||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_map editorSetEventHandler ["SelectObject", ""];</sqf> | ||
|seealso= - | |seealso= - | ||
}} | }} | ||
Latest revision as of 15:46, 7 April 2024
Description
- Description:
- Sets given event handler of given editor.
- Groups:
- Game 2 EditorEvent Handlers
Syntax
- Syntax:
- map editorSetEventHandler [handler name, function]
- Parameters:
- map: Control
- handler name: String
- function: String
- Return Value:
- Nothing
Examples
- Example 1:
- _map editorSetEventHandler ["SelectObject", ""];
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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