forceGeneratorRTD: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| | |game1= tkoh | ||
|version1= 1.00 | |||
|gr1= RTD | |gr1= RTD | ||
|game2= arma3 | |||
|game2= | |||
|version2=1.34 | |version2=1.34 | ||
| Adds force generator to world. | |descr= Adds force generator to world. {{Feature|afm}} | ||
{{Feature|afm}} | |||
| [[forceGeneratorRTD]] index | |s1= [[forceGeneratorRTD]] index | ||
|p1= index: [[Number]] - | |p1= index: [[Number]] - index | ||
|r1=[[Number]] - | |r1= [[Number]] - force index | ||
|x1= < | |x1= <sqf>forceGeneratorRTD 2;</sqf> | ||
|seealso= [[clearForcesRTD]] [[forceAtPositionRTD]] | |seealso= [[clearForcesRTD]] [[forceAtPositionRTD]] | ||
}} | }} | ||
Latest revision as of 15:33, 8 November 2023
Description
- Description:
- Adds force generator to world.
- Groups:
- RTD
Syntax
- Syntax:
- forceGeneratorRTD index
- Parameters:
- index: Number - index
- Return Value:
- Number - force index
Examples
- Example 1:
- forceGeneratorRTD 2;
Additional Information
- See also:
- clearForcesRTD forceAtPositionRTD
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note