set3DENModelsVisible: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " +" to " ")
mNo edit summary
 
(11 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


|arma3
|game1= arma3
 
|version1= 1.56
|1.56


|gr1= Eden Editor
|gr1= Eden Editor


| Enables or disables lines visibility in 3DEN
|descr= Enables or disables trigger area visibility.
| set3DENModelsVisible [map, scene]
|s1= [[set3DENModelsVisible]] [map, scene]


|p1= map: [[Boolean]]
|p1= map: [[Boolean]]
Line 16: Line 15:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[set3DENModelsVisible]] [<nowiki/>[[true]], [[true]]];</code>
|x1= <sqf>set3DENModelsVisible [true, true];</sqf>


|seealso= [[get3DENLinesVisible]] [[get3DENIconsVisible]]
|seealso= [[get3DENLinesVisible]] [[get3DENIconsVisible]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 05:55, 27 November 2023

Hover & click on the images for description

Description

Description:
Enables or disables trigger area visibility.
Groups:
Eden Editor

Syntax

Syntax:
set3DENModelsVisible [map, scene]
Parameters:
map: Boolean
scene: Boolean
Return Value:
Nothing

Examples

Example 1:
set3DENModelsVisible [true, true];

Additional Information

See also:
get3DENLinesVisible get3DENIconsVisible

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note