getCalculatePlayerVisibilityByFriendly: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *(( \[\[[a-zA-Z0-9]+\]\])+) \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
|arma3 | |game1= arma3 | ||
|version1= 1.84 | |||
|1.84 | |||
|gr1= System | |gr1= System | ||
| Returns [[true]] if visibility of [[player]] by friendly units is calculated. | |descr= Returns [[true]] if visibility of [[player]] by friendly units is calculated. | ||
| | |s1= [[getCalculatePlayerVisibilityByFriendly]] | ||
|r1=[[Boolean]] - [[true]] visibility is calculated, [[false]] if not | |r1= [[Boolean]] - [[true]] if visibility is calculated, [[false]] if not | ||
|x1= < | |x1= <sqf> | ||
if (!getCalculatePlayerVisibilityByFriendly) then | |||
{ | |||
calculatePlayerVisibilityByFriendly true; | |||
}; | |||
</sqf> | |||
|seealso= | |seealso= [[calculatePlayerVisibilityByFriendly]] [[knowsAbout]] | ||
[[calculatePlayerVisibilityByFriendly]] | |||
}} | }} |
Latest revision as of 23:25, 3 May 2022
Description
Syntax
- Syntax:
- getCalculatePlayerVisibilityByFriendly
- Return Value:
- Boolean - true if visibility is calculated, false if not
Examples
- Example 1:
Additional Information
Notes
-
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