fadeRadio: Difference between revisions
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|gr1= Sounds | |gr1= Sounds | ||
|descr= Changes the radio volume smoothly within the given time. {{Feature| | |descr= Changes the radio volume smoothly within the given time. {{Feature|informative|The player's in-game setting is not changed by this command: {{hl|Final Volume {{=}} Client Setting * Scripted Volume}}.}} | ||
|s1= time [[fadeRadio]] volume | |s1= time [[fadeRadio]] volume | ||
|p1= time: [[Number]] - | |p1= time: [[Number]] - fade interval in seconds | ||
|p2= volume: [[Number]] - | |p2= volume: [[Number]] - radio volume range 0 to 2 | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>5 fadeRadio 0.1;</sqf> | ||
|seealso= [[fadeSound]] | |seealso= [[fadeSound]] [[fadeMusic]] [[fadeSpeech]] [[fadeEnvironment]] [[environmentVolume]] [[radioVolume]] [[soundVolume]] [[musicVolume]] | ||
}} | }} | ||
Line 44: | Line 44: | ||
<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2008-09-11 - 17:17 (EST)</dd> | ||
<dt class="note">[[User:beta|beta]] <dd class="note">Does not affect VON | <dt class="note">[[User:beta|beta]]</dt> | ||
<dd class="note">Does not affect VON | |||
<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2016-09-13 - 15:52 (UTC)</dd> | ||
<dt class="note">[[User:Fusselwurm|Fusselwurm]]</dt> | <dt class="note">[[User:Fusselwurm|Fusselwurm]]</dt> | ||
<dd class="note">Also influences audibility of the missile warning in helicopters.</dd> | <dd class="note">Also influences audibility of the missile warning in helicopters.</dd> | ||
</dl> | </dl> |
Latest revision as of 00:26, 2 February 2024
Description
- Description:
- Changes the radio volume smoothly within the given time.
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeRadio volume
- Parameters:
- time: Number - fade interval in seconds
- volume: Number - radio volume range 0 to 2
- Return Value:
- Nothing
Examples
- Example 1:
- 5 fadeRadio 0.1;
Additional Information
- See also:
- fadeSound fadeMusic fadeSpeech fadeEnvironment environmentVolume radioVolume soundVolume musicVolume
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2008-09-11 - 17:17 (EST)
- beta
- Does not affect VON
- Posted on 2016-09-13 - 15:52 (UTC)
- Fusselwurm
- Also influences audibility of the missile warning in helicopters.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sounds
- Scripting Commands: Local Effect