enableRadio: Difference between revisions

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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|1.00
|version1= 1.00


|game2= ofpe
|game2= ofpe
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|gr2= Sounds
|gr2= Sounds


|descr= Enable and disable radio messages to be heard and shown in the left lower corner of the screen. This command can be helpful during cutscenes.
|descr= Enable and disable radio messages to be heard and shown in the left lower corner of the screen - the order-giving unit can still be heard direct-talking when in its vicinity. The AI will still follow orders.
This command can be helpful during cutscenes.


|s1= '''enableRadio''' state
|s1= [[enableRadio]] state


|p1= state: [[Boolean]] - true to enable the radio, false to disable it
|p1= state: [[Boolean]] - true to enable the radio, false to disable it


|r1=[[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[enableRadio]] [[false]];</code>
|x1= <sqf>
enableRadio false;
clearRadio;
</sqf>


|seealso= [[radioEnabled]], [[setSpeaker]], [[disableConversation]], [[enableSentences]], [[showSubtitles]]
|seealso= [[radioEnabled]] [[setSpeaker]] [[disableConversation]] [[enableSentences]] [[showSubtitles]]
}}
}}


<dl class="command_description">
{{Note
|user= Lou Montana
|timestamp= 20080807145000
|text= This command doesn't disable text-chat in multiplayer.
}}


<dt><dt>
{{Note
<dd class="notedate">Posted on 7 August, 2008</dd>
|user= beta
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
|timestamp= 20080911234300
<dd class="note">
|text= Does not affect VON.
This command doesn't disable text-chat in multiplayer.
}}
 
<dt><dt>
<dd class="notedate">Posted on 11 September, 2008 </dd>
<dt class="note">[[User:beta|beta]]</dt>
<dd class="note">
Does not affect VON.
 
</dl>
 
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 20:46, 20 May 2023

Hover & click on the images for description

Description

Description:
Enable and disable radio messages to be heard and shown in the left lower corner of the screen - the order-giving unit can still be heard direct-talking when in its vicinity. The AI will still follow orders. This command can be helpful during cutscenes.
Groups:
Radio and ChatSounds

Syntax

Syntax:
enableRadio state
Parameters:
state: Boolean - true to enable the radio, false to disable it
Return Value:
Nothing

Examples

Example 1:
enableRadio false; clearRadio;

Additional Information

See also:
radioEnabled setSpeaker disableConversation enableSentences showSubtitles

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Lou Montana - c
Posted on Aug 07, 2008 - 14:50 (UTC)
This command doesn't disable text-chat in multiplayer.
beta - c
Posted on Sep 11, 2008 - 23:43 (UTC)
Does not affect VON.