setCollisionLight: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
||
(9 intermediate revisions by the same user not shown) | |||
Line 12: | Line 12: | ||
|descr= Switches collision lights of a vehicle on/off. | |descr= Switches collision lights of a vehicle on/off. | ||
|s1= | |s1= vehicle [[setCollisionLight]] set | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
Line 18: | Line 18: | ||
|p2= set: [[Boolean]] | |p2= set: [[Boolean]] | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>heli setCollisionLight true;</sqf> | ||
|seealso= [[isLightOn]] | |seealso= [[isLightOn]] [[isCollisionLightOn]] [[setPilotLight]] [[isIRLaserOn]] [[engineOn]] [[isEngineOn]] | ||
}} | }} |
Latest revision as of 10:24, 13 May 2022
Description
- Description:
- Switches collision lights of a vehicle on/off.
- Groups:
- Lights
Syntax
- Syntax:
- vehicle setCollisionLight set
- Parameters:
- vehicle: Object
- set: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note