isAimPrecisionEnabled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *U([a-z ])" to "$1 - u$2") |
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|s1= [[isAimPrecisionEnabled]] unit | |s1= [[isAimPrecisionEnabled]] unit | ||
|p1= unit: [[Object]] - | |p1= unit: [[Object]] - unit which should be checked | ||
|r1= [[Boolean]] - | |r1= [[Boolean]] - true if affected, false if not | ||
|x1= < | |x1= <sqf>_isAffected = isAimPrecisionEnabled player;</sqf> | ||
|seealso= [[getAnimAimPrecision]] | |seealso= [[getAnimAimPrecision]] [[Arma 3: Stamina]] | ||
}} | }} |
Latest revision as of 16:52, 8 November 2023
Description
- Description:
- Returns true if procedural aiming precision affects weapon sway.
- Groups:
- Stamina System
Syntax
- Syntax:
- isAimPrecisionEnabled unit
- Parameters:
- unit: Object - unit which should be checked
- Return Value:
- Boolean - true if affected, false if not
Examples
- Example 1:
Additional Information
- See also:
- getAnimAimPrecision Arma 3: Stamina
Notes
-
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