setFlagAnimationPhase: Difference between revisions

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|descr= Sets flag position on the flag pole. To animate flag use [[BIS_fnc_animateFlag]].
|descr= Sets flag position on the flag pole. To animate flag use [[BIS_fnc_animateFlag]].


|s1= flag '''setFlagAnimationPhase''' phase
|s1= flag [[setFlagAnimationPhase]] phase


|p1= flag: [[Object]] - flag pole of the type <tt>"FlagCarrier"</tt>
|p1= flag: [[Object]] - flag pole of the type {{hl|"FlagCarrier"}}


|p2= phase: [[Number]] - Flag position on the flag pole according to the given animation phase, where 0 is the bottom of the flag pole, 1 is the top of the flag pole.
|p2= phase: [[Number]] - flag position on the flag pole according to the given animation phase, where 0 is the bottom of the flag pole, 1 is the top of the flag pole.


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_flag1 [[setFlagAnimationPhase]] 0.5;</code>
|x1= <sqf>_flag1 setFlagAnimationPhase 0.5;</sqf>


|seealso= [[flagAnimationPhase]] [[Arma 3: Flag Textures]]
|seealso= [[flagAnimationPhase]] [[Arma 3: Flag Textures]]
}}
}}

Latest revision as of 15:29, 8 November 2023

Hover & click on the images for description

Description

Description:
Sets flag position on the flag pole. To animate flag use BIS_fnc_animateFlag.
Groups:
Flags

Syntax

Syntax:
flag setFlagAnimationPhase phase
Parameters:
flag: Object - flag pole of the type "FlagCarrier"
phase: Number - flag position on the flag pole according to the given animation phase, where 0 is the bottom of the flag pole, 1 is the top of the flag pole.
Return Value:
Nothing

Examples

Example 1:
_flag1 setFlagAnimationPhase 0.5;

Additional Information

See also:
flagAnimationPhase Arma 3: Flag Textures

Notes

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