diag fpsMin: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "<code>_([a-zA-Z0-9_]+) += +\[\[([a-zA-Z0-9_]+)\]\] *;?<\/code>" to "<sqf>_$1 = $2;</sqf>") |
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|r1= [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>_minfps = diag_fpsMin;</sqf> | ||
|seealso= [[diag_fps]] | |seealso= [[diag_fps]] [[diag_frameNo]] [[diag_log]] [[diag_tickTime]] [[diag_deltaTime]] | ||
}} | }} |
Latest revision as of 21:28, 7 May 2022
Description
- Description:
- Returns minimal framerate. Calculated from the longest frame over last 16 frames.
- Groups:
- DiagnosticPerformance Profiling
Syntax
- Syntax:
- diag_fpsMin
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- diag_fps diag_frameNo diag_log diag_tickTime diag_deltaTime
Notes
-
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