cameraView: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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|r1= [[String]] | |r1= [[String]] | ||
|x1= < | |x1= <sqf> | ||
if (cameraOn == _vehicle && cameraView == "External") then | |||
{ | { | ||
_vehicle | _vehicle switchCamera "Internal"; | ||
};</ | }; | ||
</sqf> | |||
|seealso= [[switchCamera]] | |seealso= [[switchCamera]] [[cameraOn]] [[cameraEffect]] | ||
}} | }} |
Latest revision as of 11:28, 3 September 2024
Description
- Description:
- Returns mode of active camera view. Mode is one of:
- "INTERNAL" (1st person)
- "EXTERNAL" (3rd person)
- "GUNNER" (optics / sights)
- "GROUP" (commander view)
- Groups:
- Camera Control
Syntax
- Syntax:
- cameraView
- Return Value:
- String
Examples
- Example 1:
Additional Information
- See also:
- switchCamera cameraOn cameraEffect
Notes
-
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