getObjectArgument: Difference between revisions
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|descr= Return name of object argument in mission editor. | |descr= Return name of object argument in mission editor. | ||
{{Feature | | {{Feature|informative|Some Old Editor Command}} | ||
|s1= | |s1= map [[getObjectArgument]] [object, argument] | ||
|p1= map: [[Control]] | |p1= map: [[Control]] | ||
Line 28: | Line 28: | ||
|r1= [[String]] | |r1= [[String]] | ||
|x1= < | |x1= <sqf> | ||
( | // returns string "[1009.0351, 1319.4928]" | ||
(findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] | |||
// returns array [1009.0351, 1319.4928] | |||
( | (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"] | ||
</sqf> | |||
</ | |||
|seealso= - | |seealso= - | ||
}} | }} |
Latest revision as of 13:58, 22 May 2022
Description
- Description:
- Return name of object argument in mission editor.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map getObjectArgument [object, argument]
- Parameters:
- map: Control
- object: Object
- argument: String
- Return Value:
- String
Examples
- Example 1:
- // returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]
Additional Information
- See also:
- -
Notes
-
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