isForcedWalk: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " {{uc:{{PAGENAME}}}}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|descr= Returns [[true]] if player is forced to walk with [[forceWalk]]. | |descr= Returns [[true]] if player is forced to walk with [[forceWalk]]. | ||
|s1= | |s1= [[isForcedWalk]] unitName | ||
|p1= unitName : [[Object]] | |p1= unitName : [[Object]] | ||
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>_bool = isForcedWalk player;</sqf> | ||
|seealso= [[forceWalk]] | |seealso= [[forceWalk]] [[isWalking]] [[forceSpeed]] [[getSpeed]] | ||
}} | }} |
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Returns true if player is forced to walk with forceWalk.
- Groups:
- Stamina System
Syntax
- Syntax:
- isForcedWalk unitName
- Parameters:
- unitName : Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- forceWalk isWalking forceSpeed getSpeed
Notes
-
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