getEngineTargetRPMRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|p1= helicopter: [[Object]] | |p1= helicopter: [[Object]] | ||
|r1= [[Array]] | |r1= [[Array]] of [[Number]]s with the RPM of each engine | ||
|x1= < | |x1= <sqf>private _rpm = getEngineTargetRPMRTD _helicopter;</sqf> | ||
|seealso= [[setWantedRPMRTD]] [[rotorsRpmRTD]] [[enginesRpmRTD]] | |seealso= [[setWantedRPMRTD]] [[rotorsRpmRTD]] [[enginesRpmRTD]] | ||
}} | }} |
Latest revision as of 14:51, 8 November 2023
Description
- Description:
- Returns RPM of all engines.
- Groups:
- RTD
Syntax
- Syntax:
- getEngineTargetRPMRTD helicopter
- Parameters:
- helicopter: Object
- Return Value:
- Array of Numbers with the RPM of each engine
Examples
- Example 1:
Additional Information
- See also:
- setWantedRPMRTD rotorsRpmRTD enginesRpmRTD
Notes
-
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