radioChannelRemove: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "<code>([a-zA-Z0-9_, ]+) +\[\[([a-zA-Z0-9_]+)\]\] +(\[[a-zA-Z0-9_, ]+\]);?<\/code>" to "<sqf>$1 $2 $3;</sqf>")
 
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|x1= <code>3 [[radioChannelRemove]] [blufor_unit_1, blufor_unit_2];</code>
|x1= <sqf>3 radioChannelRemove [blufor_unit_1, blufor_unit_2];</sqf>


|seealso= [[radioChannelAdd]], [[radioChannelCreate]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]]
|seealso= [[radioChannelAdd]] [[radioChannelCreate]] [[radioChannelSetCallSign]] [[radioChannelSetLabel]]
}}
}}

Latest revision as of 13:23, 5 May 2022

Hover & click on the images for description

Description

Description:
Remove the units from the custom radio channel.
Groups:
Radio and ChatCustom Radio and Chat

Syntax

Syntax:
customChannelID radioChannelRemove units
Parameters:
customChannelID: Number - custom channel ID returned by radioChannelCreate command
units: Array - list of units
Return Value:
Nothing

Examples

Example 1:
3 radioChannelRemove [blufor_unit_1, blufor_unit_2];

Additional Information

See also:
radioChannelAdd radioChannelCreate radioChannelSetCallSign radioChannelSetLabel

Notes

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