addItemToUniform: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>player addItemToUniform "itemGPS";</sqf> | ||
|x2= < | |x2= <sqf>player addItemToUniform "hgun_Rook40_F";</sqf> | ||
|seealso= [[removeItemFromUniform]] [[addItemToBackpack]] | |seealso= [[removeItemFromUniform]] [[addItemToBackpack]] [[addItemToVest]] | ||
}} | }} |
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addItemToUniform item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
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