addTeamMember: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([a-zA-Z0-9_]+) +\[\[([a-zA-Z0-9_]+)\]\] +([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2 $3;</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_team addTeamMember _teamMember;</sqf> | ||
|seealso= [[createTeam]] [[deleteTeam]] [[forEachMemberTeam]] [[removeTeamMember]] [[teamMember]] [[teamName]] [[teams]] [[teamType]] | |seealso= [[createTeam]] [[deleteTeam]] [[forEachMemberTeam]] [[removeTeamMember]] [[teamMember]] [[teamName]] [[teams]] [[teamType]] [[forEachMember]] [[forEachMemberAgent]] | ||
}} | }} |
Latest revision as of 13:25, 5 May 2022
Description
- Description:
- Add given member to given team. Effect is local, unless both member and team are local to PC on which command is executed, then effect is global.
The same Team Member can be member of several different teams at the same time. - Groups:
- Teams
Syntax
- Syntax:
- team addTeamMember member
- Parameters:
- team: Team Member
- member: Team Member
- Return Value:
- Nothing
Examples
- Example 1:
- _team addTeamMember _teamMember;
Additional Information
- See also:
- createTeam deleteTeam forEachMemberTeam removeTeamMember teamMember teamName teams teamType forEachMember forEachMemberAgent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note