binocularItems: Difference between revisions

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|p1= unit: [[Object]]
|p1= unit: [[Object]]


|r1= [[Array]] - [silencer, laserpointer/flashlight, optics, bipod]
|r1= [[Array]] with [silencer, pointer, optic, bipod]
* silencer: [[String]]
* pointer: [[String]] - laserpointer or flashlight
* optic: [[String]]
* bipod: [[String]]


|x1= <code>[[binocularItems]] [[player]];</code>
|x1= <sqf>binocularItems player;</sqf>


|seealso= [[addBinocularItem]] [[removeBinocularItem]] [[removeAllBinocularItems]] [[binocularMagazine]] [[weaponAccessories]] [[weaponAccessoriesCargo]] [[primaryWeaponItems]] [[secondaryWeaponItems]] [[handgunItems]], [[weaponsItems]], [[weaponsItemsCargo]]
|seealso= [[addBinocularItem]] [[removeBinocularItem]] [[removeAllBinocularItems]] [[binocularMagazine]] [[weaponAccessories]] [[weaponAccessoriesCargo]] [[primaryWeaponItems]] [[secondaryWeaponItems]] [[handgunItems]] [[weaponsItems]] [[weaponsItemsCargo]]
}}
}}

Latest revision as of 21:58, 26 September 2024

Hover & click on the images for description

Description

Description:
Returns array with all items assigned to the binocular weapon except magazines. Use binocularMagazine command for the latter. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
binocularItems unit
Parameters:
unit: Object
Return Value:
Array with [silencer, pointer, optic, bipod]

Examples

Example 1:
binocularItems player;

Additional Information

See also:
addBinocularItem removeBinocularItem removeAllBinocularItems binocularMagazine weaponAccessories weaponAccessoriesCargo primaryWeaponItems secondaryWeaponItems handgunItems weaponsItems weaponsItemsCargo

Notes

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