forceAddUniform: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
||
(One intermediate revision by the same user not shown) | |||
Line 22: | Line 22: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_unit forceAddUniform "U_B_CombatUniform_mcam";</sqf> | ||
|seealso= [[addUniform]] [[isUniformAllowed]] [[removeUniform]] | |seealso= [[addUniform]] [[isUniformAllowed]] [[removeUniform]] [[uniform]] | ||
}} | }} |
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Create a new uniform and hard link it into slot (without any restrictions).
- Groups:
- ContainersUnit Inventory
Syntax
- Syntax:
- unit forceAddUniform type
- Parameters:
- unit: Object
- type: String
- Return Value:
- Nothing
Examples
- Example 1:
- _unit forceAddUniform "U_B_CombatUniform_mcam";
Additional Information
- See also:
- addUniform isUniformAllowed removeUniform uniform
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note