setTrafficDistance: Difference between revisions

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|r1= [[Nothing]]
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|x1= <code>[[setTrafficDistance]] 1000;</code>
|x1= <sqf>setTrafficDistance 1000;</sqf>


|seealso= [[enableTraffic]] [[setTrafficDensity]], [[setTrafficGap]], [[setTrafficSpeed]]
|seealso= [[enableTraffic]] [[setTrafficDensity]] [[setTrafficGap]] [[setTrafficSpeed]]
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<dt><dt>
<dd class="notedate">Posted on December 2, 2011 - 10:58</dd>
<dd class="notedate">Posted on 2011-12-02 - 10:58</dd>
<dt class="note">[[User:Master85|Master85]]</dt>
<dt class="note">[[User:Master85|Master85]]</dt>
<dd class="note">The distance is not to the drawn traffic itself but to the road section - i.e. the ambient traffic on a long road section which is only partially within the drawing distance is drawn entirely.</dd>
<dd class="note">The distance is not to the drawn traffic itself but to the road section - i.e. the ambient traffic on a long road section which is only partially within the drawing distance is drawn entirely.</dd>


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Latest revision as of 23:13, 13 May 2023

Hover & click on the images for description

Description

Description:
Set maximum ambient traffic draw distance (in 2D).
Arma 3
This command does nothing in Arma 3.
Groups:
Environment

Syntax

Syntax:
setTrafficDistance distance
Parameters:
distance: Number - draw distance (in meter)
Return Value:
Nothing

Examples

Example 1:
setTrafficDistance 1000;

Additional Information

See also:
enableTraffic setTrafficDensity setTrafficGap setTrafficSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2011-12-02 - 10:58
Master85
The distance is not to the drawn traffic itself but to the road section - i.e. the ambient traffic on a long road section which is only partially within the drawing distance is drawn entirely.