sideLogic: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "Side relations" to "Side Relations")
 
(8 intermediate revisions by the same user not shown)
Line 30: Line 30:
|r1= [[Side]]
|r1= [[Side]]


|x1= <code>[[if]] ([[side]] _obj == [[sideLogic]]) [[then]]
|x1= <sqf>
if (side _obj == sideLogic) then
{
{
[[hint]] "It is a logic!";
hint "It is a logic!";
};</code>
};
</sqf>


|seealso= [[Side]] [[side]] [[west]] [[east]] [[resistance]], [[civilian]], [[sideUnknown]], [[sideFriendly]], [[sideEnemy]], [[playerSide]], [[side location]], [[Side relations]]
|seealso= [[Side]] [[side]] [[west]] [[east]] [[resistance]] [[civilian]] [[sideUnknown]] [[sideFriendly]] [[sideEnemy]] [[playerSide]] [[Side Relations]]
}}
}}

Latest revision as of 20:02, 12 June 2023

Hover & click on the images for description

Description

Description:
The Logic side. Side of Game Logics and Modules.
Groups:
Sides

Syntax

Syntax:
sideLogic
Return Value:
Side

Examples

Example 1:
if (side _obj == sideLogic) then { hint "It is a logic!"; };

Additional Information

See also:
Side side west east resistance civilian sideUnknown sideFriendly sideEnemy playerSide Side Relations

Notes

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Only post proven facts here! Add Note