removeEventHandler: Difference between revisions
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m (Updated Example with _thisEvent) |
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|descr= Removes a given Event Handler that was added with [[addEventHandler]]. | |descr= Removes a given Event Handler that was added with [[addEventHandler]]. | ||
|s1= | |s1= target [[removeEventHandler]] [type, index] | ||
|p1= | |p1= target: [[Object]] or {{GVI|arma3|2.10}} [[Group]] | ||
|p2= type: [[String]] - see [[:Category:Event Handlers|Event Handlers]] for the full list of available options | |p2= type: [[String]] - see [[:Category:Event Handlers|Event Handlers]] for the full list of available options | ||
Line 39: | Line 39: | ||
|x2= The [[Magic Variables]] <var>_thisEvent</var> and <var>_thisEventHandler</var> can be used to easily remove an Event Handler: | |x2= The [[Magic Variables]] <var>_thisEvent</var> and <var>_thisEventHandler</var> can be used to easily remove an Event Handler: | ||
<sqf>player addEventHandler ["FiredNear", { | <sqf> | ||
player addEventHandler ["FiredNear", { | |||
systemChat "This Event Handler is now removing itself!"; | systemChat "This Event Handler is now removing itself!"; | ||
player removeEventHandler [_thisEvent, _thisEventHandler]; | player removeEventHandler [_thisEvent, _thisEventHandler]; | ||
}];</sqf> | }]; | ||
</sqf> | |||
|seealso= [[addEventHandler]] [[removeAllEventHandlers]] [[removeMPEventHandler]] [[removeMissionEventHandler]] [[:Category:Event Handlers|Event Handlers]] | |seealso= [[addEventHandler]] [[removeAllEventHandlers]] [[removeMPEventHandler]] [[removeMissionEventHandler]] [[:Category:Event Handlers|Event Handlers]] | ||
}} | }} |
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Removes a given Event Handler that was added with addEventHandler.
- Groups:
- Event Handlers
Syntax
- Syntax:
- target removeEventHandler [type, index]
- Parameters:
- target: Object or 2.10 Group
- type: String - see Event Handlers for the full list of available options
- index: Number - the value originally returned by addEventHandler
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- The Magic Variables _thisEvent and _thisEventHandler can be used to easily remove an Event Handler:
player addEventHandler ["FiredNear", { systemChat "This Event Handler is now removing itself!"; player removeEventHandler [_thisEvent, _thisEventHandler]; }];
Additional Information
- See also:
- addEventHandler removeAllEventHandlers removeMPEventHandler removeMissionEventHandler Event Handlers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.85
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Event Handlers