setPlayable: Difference between revisions

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|gr2= Multiplayer
|gr2= Multiplayer


|descr= Create MP role for the unit. The roles created this way are used for [[Multiplayer Scripting#Join In Progress|Join In Progress]] and [[Team Switch]].  
|descr= Create a multiplayer role for the unit. The roles created this way are used for [[Multiplayer Scripting#Join In Progress|Join In Progress]] and [[Team Switch]].  


|pr= {{Feature | Warning | Doesn't work as intended - does currently nothing in {{arma3}}.}}
|pr= {{Feature|warning|This command does not work as intended and currently does nothing in {{arma3}}.}}


|s1= [[setPlayable]] unitName
|s1= [[setPlayable]] unitName
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|x1= <sqf>setPlayable _aPerson;</sqf>
|x1= <sqf>setPlayable _aPerson;</sqf>


|seealso=
|seealso= [[addSwitchableUnit]]
}}
}}


<dl class="command_description">
{{Note
 
|user= Lou Montana
<dt></dt>
|timestamp= 20091219224800
<dd class="notedate">Posted on december 19, 2009 - 22:48</dd>
|text= If you want to add a [[Team Switch|TeamSwitchable]] unit (at least in {{arma2}}), better use [[addSwitchableUnit]].
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
|game= arma2
<dd class="note">if you want to add a [[Team Switch|TeamSwitchable]] unit (at least in {{arma2}}), better use [[addSwitchableUnit]]
}}
 
</dl>

Latest revision as of 11:27, 30 May 2023

Hover & click on the images for description

Description

Description:
Create a multiplayer role for the unit. The roles created this way are used for Join In Progress and Team Switch.
Problems:
This command does not work as intended and currently does nothing in Arma 3.
Groups:
Broken CommandsMultiplayer

Syntax

Syntax:
setPlayable unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
setPlayable _aPerson;

Additional Information

See also:
addSwitchableUnit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Lou Montana - c
Posted on Dec 19, 2009 - 22:48 (UTC)

If you want to add a TeamSwitchable unit (at least in Arma 2), better use addSwitchableUnit.