unitIsUAV: Difference between revisions

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m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\] _([a-zA-Z0-9_]+);?<\/code>" to "<sqf>_$1 = $2 _$3;</sqf>")
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|gr1= Remote Control
|gr1= Remote Control


|descr= Returns whether or not the given object is an UAV, UGV (drone). Command will also return [[true]] for empty drones. Corresponding to transport parameter {{hl|isUAV}}.
|descr= Returns whether or not the given transport object is a drone (UAV, UGV), regardless of if it has a crew or if it is empty,
corresponding to the <syntaxhighlight lang="cpp" inline>isUAV</syntaxhighlight> transport parameter.<br>
{{GVI|arma3|2.14|size= 0.75}} The command can be used to check if the provided unit is a UAV unit.


|s1= [[unitIsUAV]] object
|s1= [[unitIsUAV]] object


|p1= object: [[Object]]
|p1= object: [[Object]] - vehicle or {{GVI|arma3|2.14|size= 0.75}} unit


|r1= [[Boolean]] - [[true]] when UAV
|r1= [[Boolean]] - [[true]] when UAV


|x1= <sqf>_isUAV = unitIsUAV _vehicle;</sqf>
|x1= <sqf>
unitIsUAV _myUAV; // true (whether it has driver/gunner or not)
unitIsUAV driver _myUAV; // true (provided there is a driver)
unitIsUAV gunner _myUAV; // true (provided there is a gunner)
</sqf>


|seealso= [[allUnitsUAV]]
|seealso= [[allUnitsUAV]]
}}
}}

Latest revision as of 08:34, 23 April 2023

Hover & click on the images for description

Description

Description:
Returns whether or not the given transport object is a drone (UAV, UGV), regardless of if it has a crew or if it is empty, corresponding to the isUAV transport parameter.
Arma 3 logo black.png2.14 The command can be used to check if the provided unit is a UAV unit.
Groups:
Remote Control

Syntax

Syntax:
unitIsUAV object
Parameters:
object: Object - vehicle or Arma 3 logo black.png2.14 unit
Return Value:
Boolean - true when UAV

Examples

Example 1:
unitIsUAV _myUAV; // true (whether it has driver/gunner or not) unitIsUAV driver _myUAV; // true (provided there is a driver) unitIsUAV gunner _myUAV; // true (provided there is a gunner)

Additional Information

See also:
allUnitsUAV

Notes

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