setFlagAnimationPhase: Difference between revisions
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|p1= flag: [[Object]] - flag pole of the type {{hl|"FlagCarrier"}} | |p1= flag: [[Object]] - flag pole of the type {{hl|"FlagCarrier"}} | ||
|p2= phase: [[Number]] - | |p2= phase: [[Number]] - flag position on the flag pole according to the given animation phase, where 0 is the bottom of the flag pole, 1 is the top of the flag pole. | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_flag1 setFlagAnimationPhase 0.5;</sqf> | ||
|seealso= [[flagAnimationPhase]] [[Arma 3: Flag Textures]] | |seealso= [[flagAnimationPhase]] [[Arma 3: Flag Textures]] | ||
}} | }} |
Latest revision as of 15:29, 8 November 2023
Description
- Description:
- Sets flag position on the flag pole. To animate flag use BIS_fnc_animateFlag.
- Groups:
- Flags
Syntax
- Syntax:
- flag setFlagAnimationPhase phase
- Parameters:
- flag: Object - flag pole of the type "FlagCarrier"
- phase: Number - flag position on the flag pole according to the given animation phase, where 0 is the bottom of the flag pole, 1 is the top of the flag pole.
- Return Value:
- Nothing
Examples
- Example 1:
- _flag1 setFlagAnimationPhase 0.5;
Additional Information
- See also:
- flagAnimationPhase Arma 3: Flag Textures
Notes
-
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