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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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(6 intermediate revisions by 2 users not shown) | |||
Line 14: | Line 14: | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|r1= [[String]] - | |r1= [[String]] - can be: | ||
* {{hl|"STAND"}} | * {{hl|"STAND"}} | ||
* {{hl|"CROUCH"}} | * {{hl|"CROUCH"}} | ||
Line 21: | Line 21: | ||
* {{hl|""}} (on non-person [[Object|object]]) | * {{hl|""}} (on non-person [[Object|object]]) | ||
|x1= < | |x1= <sqf>if (stance player == "STAND") then { hint "I am standing!" };</sqf> | ||
|seealso= [[animationState]] [[unitPos]] [[pose]] | |seealso= [[animationState]] [[unitPos]] [[pose]] [[getLeaning]] | ||
}} | }} |
Latest revision as of 23:48, 25 March 2024
Description
- Description:
- Returns the stance of the given unit.
- Groups:
- Unit Control
Syntax
- Syntax:
- stance unit
- Parameters:
- unit: Object
- Return Value:
- String - can be:
- "STAND"
- "CROUCH"
- "PRONE"
- "UNDEFINED" (for example, swimming)
- "" (on non-person object)
Examples
- Example 1:
Additional Information
- See also:
- animationState unitPos pose getLeaning
Notes
-
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