evalObjectArgument: Difference between revisions
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|descr= Return argument in mission editor of a given object. | |descr= Return argument in mission editor of a given object. | ||
{{Feature | | {{Feature|informative|Some Old Editor Command}} | ||
|s1= map [[evalObjectArgument]] [object, argument] | |s1= map [[evalObjectArgument]] [object, argument] | ||
Line 22: | Line 22: | ||
|p1= map: [[Control]] | |p1= map: [[Control]] | ||
|p2= [ | |p2= object: [[String]] | ||
|p3= argument: [[String]] | |||
|r1= [[Anything]] | |r1= [[Anything]] | ||
|x1= < | |x1= <sqf> | ||
// returns string "[1009.0351, 1319.4928]" | |||
(findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] | (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] | ||
// returns array [1009.0351, 1319.4928] | |||
(findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]</ | (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"] | ||
</sqf> | |||
|seealso= [[setObjectArguments]] | |seealso= [[setObjectArguments]] | ||
}} | }} |
Latest revision as of 11:00, 16 June 2024
Description
- Description:
- Return argument in mission editor of a given object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map evalObjectArgument [object, argument]
- Parameters:
- map: Control
- object: String
- argument: String
- Return Value:
- Anything
Examples
- Example 1:
- // returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]
Additional Information
- See also:
- setObjectArguments
Notes
-
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