isLightOn: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Some wiki formatting)
 
Line 8: Line 8:
|arg= global
|arg= global


|descr= Returns [[true]] if vehicle headlights are on otherwise [[false]].
|descr= Returns [[true]] if vehicle headlights are on otherwise [[false]].
{{Feature | Informative | Since Arma 3 v1.94 it is possible to get the status of a search light on a turret (see alt syntax).}}


|s1= [[isLightOn]] vehicle
|s1= [[isLightOn]] vehicle
Line 18: Line 17:


|s2= [[isLightOn]] [vehicle, turret]
|s2= [[isLightOn]] [vehicle, turret]
|s2since= arma3 1.94


|p21= vehicle: [[Object]] - vehicle with search light on a turret
|p21= vehicle: [[Object]] - vehicle with search light on a turret

Latest revision as of 14:31, 1 March 2023

Hover & click on the images for description

Description

Description:
Returns true if vehicle headlights are on otherwise false.
Groups:
Lights

Syntax

Syntax:
isLightOn vehicle
Parameters:
vehicle: Object - vehicle with headlights
Return Value:
Boolean

Alternative Syntax

Syntax:
isLightOn [vehicle, turret]
Parameters:
vehicle: Object - vehicle with search light on a turret
turret: Array - turret path
Return Value:
Boolean

Examples

Example 1:
_headlightsOn = isLightOn vehicle player;
Example 2:
_pilotLightOn = isLightOn heli;
Example 3:
_searchLightOn = isLightOn [heli, [0]];

Additional Information

See also:
setPilotLight isCollisionLightOn setCollisionLight isIRLaserOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note