removeEventHandler: Difference between revisions

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(Add 2.10 group possibility)
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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|x2= The [[Magic Variables]] <var>_thisEvent</var> and <var>_thisEventHandler</var> can be used to easily remove an Event Handler:
|x2= The [[Magic Variables]] <var>_thisEvent</var> and <var>_thisEventHandler</var> can be used to easily remove an Event Handler:
<sqf>player addEventHandler ["FiredNear", {
<sqf>
player addEventHandler ["FiredNear", {
systemChat "This Event Handler is now removing itself!";
systemChat "This Event Handler is now removing itself!";
player removeEventHandler [_thisEvent, _thisEventHandler];
player removeEventHandler [_thisEvent, _thisEventHandler];
}];</sqf>
}];
</sqf>


|seealso= [[addEventHandler]] [[removeAllEventHandlers]] [[removeMPEventHandler]] [[removeMissionEventHandler]] [[:Category:Event Handlers|Event Handlers]]
|seealso= [[addEventHandler]] [[removeAllEventHandlers]] [[removeMPEventHandler]] [[removeMissionEventHandler]] [[:Category:Event Handlers|Event Handlers]]
}}
}}

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Removes a given Event Handler that was added with addEventHandler.
Groups:
Event Handlers

Syntax

Syntax:
target removeEventHandler [type, index]
Parameters:
target: Object or Arma 3 logo black.png2.10 Group
type: String - see Event Handlers for the full list of available options
index: Number - the value originally returned by addEventHandler
Return Value:
Nothing

Examples

Example 1:
player removeEventHandler ["Killed", 0];
Example 2:
The Magic Variables _thisEvent and _thisEventHandler can be used to easily remove an Event Handler:
player addEventHandler ["FiredNear", { systemChat "This Event Handler is now removing itself!"; player removeEventHandler [_thisEvent, _thisEventHandler]; }];

Additional Information

See also:
addEventHandler removeAllEventHandlers removeMPEventHandler removeMissionEventHandler Event Handlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note