else: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
BrettMayson (talk | contribs) mNo edit summary |
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|descr= Executes [[else]] code when [[if]] condition returns [[false]]. | |descr= Executes [[else]] code when [[if]] condition returns [[false]]. | ||
|s1= | |s1= thenCode [[else]] elseCode | ||
|p1= | |p1= thenCode: [[Code]] | ||
|p2= elseCode: [[Code]] | |p2= elseCode: [[Code]] | ||
|r1= [[Array]] | |r1= [[Array]] with [thenCode, elseCode] | ||
* thenCode: [[Code]] | |||
* elseCode: [[Code]] | |||
|x1= <sqf>if (a > b) then { c = 0 } else { c = 1 };</sqf> | |x1= <sqf>if (a > b) then { c = 0 } else { c = 1 };</sqf> |
Latest revision as of 10:33, 16 June 2024
Description
- Description:
- Executes else code when if condition returns false.
- Groups:
- Program Flow
Syntax
- Syntax:
- thenCode else elseCode
- Parameters:
- thenCode: Code
- elseCode: Code
- Return Value:
- Array with [thenCode, elseCode]
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- Control Structures if then
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.85
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Program Flow