isGamePaused: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *R([a-z ])" to "$1 - r$2") |
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|s1= [[isGamePaused]] | |s1= [[isGamePaused]] | ||
|r1= [[Boolean]] - | |r1= [[Boolean]] - returns [[true]] if game simulation is paused, [[false]] if not | ||
|x1= <sqf> | |x1= <sqf> |
Latest revision as of 15:47, 8 November 2023
Description
- Description:
- Returns the state of game simulation. Simulation can get paused by pressing Alt + ↹ Tab or a system dialog opening (e.g. Esc menu). Simulation will not get paused if -noPause startup parameter is used.
- Multiplayer:
- In multiplayer the simulation will not get paused and this command will always return false.
- Groups:
- System
Syntax
- Syntax:
- isGamePaused
- Return Value:
- Boolean - returns true if game simulation is paused, false if not
Examples
- Example 1:
Additional Information
- See also:
- isGameFocused
Notes
-
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