ppEffectCreate: Difference between revisions
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|x1= <sqf>_ppGrain = ppEffectCreate ["filmGrain", 2005];</sqf> | |x1= <sqf>_ppGrain = ppEffectCreate ["filmGrain", 2005];</sqf> | ||
|x2= If an effect ID is already used, the effect is not created. Use the following: | |||
<sqf> | |||
private _name = "ChromAberration"; | |||
private _priority = 200; | |||
private _handle = -1; | |||
while | |||
{ | |||
_handle = ppEffectCreate [_name, _priority]; | |||
_handle < 0; | |||
} do { | |||
_priority = _priority + 1; | |||
}; | |||
// _handle can be used here as usual | |||
</sqf> | |||
or | |||
<sqf> | |||
private _name = "ChromAberration"; | |||
private _priority = 200; | |||
private _handle = -1; | |||
waitUntil { _handle = ppEffectCreate [_name, _priority]; _priority = _priority + 1; _handle > 0; }; | |||
// _handle can be used here as usual | |||
</sqf> | |||
|seealso= [[Post Process Effects]] [[ppEffectForceInNVG]] [[ppEffectEnable]] [[ppEffectEnabled]] [[ppEffectDestroy]] [[ppEffectCommit]] [[ppEffectCommitted]] [[ppEffectAdjust]] | |seealso= [[Post Process Effects]] [[ppEffectForceInNVG]] [[ppEffectEnable]] [[ppEffectEnabled]] [[ppEffectDestroy]] [[ppEffectCommit]] [[ppEffectCommitted]] [[ppEffectAdjust]] | ||
Line 57: | Line 82: | ||
{{Note | {{Note | ||
|user= Raymix | |user= Raymix (DayZ) | ||
|timestamp= 20150624040800 | |timestamp= 20150624040800 | ||
|text= "wetDistortion" only works if handle is used. | |text= "wetDistortion" only works if handle is used. |
Latest revision as of 10:54, 16 July 2024
Description
- Description:
- Creates Post Process Effects specified by effect name and priority.
Supported effects: - Groups:
- Camera Control
Syntax
- Syntax:
- ppEffectCreate [name, priority]
- Parameters:
- name: String - name of effect type
- priority: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail
- Return Value:
- Number - handle or -1 if failed
Alternative Syntax
- Syntax:
- ppEffectCreate [[name1, priority1], ...]
- Parameters:
- nameN: String - name of effect type
- priorityN: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail
- Return Value:
- Array of Numbers [handle1, ...] or Nothing if failed
Examples
- Example 1:
- Example 2:
- If an effect ID is already used, the effect is not created. Use the following:
or
Additional Information
- See also:
- Post Process Effects ppEffectForceInNVG ppEffectEnable ppEffectEnabled ppEffectDestroy ppEffectCommit ppEffectCommitted ppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jun 29, 2009 - 22:33 (UTC)
- For some examples, check this forums' topic.
- Posted on Jun 24, 2015 - 04:08 (UTC)
-
"wetDistortion" only works if handle is used.