setCompassDeclination: Difference between revisions

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(Created page with "{{RV|type=command |game1= arma3 |version1= 2.16 |eff= local |gr1= Interaction |descr= Set the {{Link|https://en.wikipedia.org/wiki/Magnetic_declination|declination angle}}...")
 
m (Text replacement - "↵|version1= 2.18↵↵|branch= dev↵" to " |version1= 2.18 ")
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|game1= arma3
|game1= arma3
|version1= 2.16
|version1= 2.18


|eff= local
|eff= local
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|gr1= Interaction
|gr1= Interaction


|descr= Set the {{Link|https://en.wikipedia.org/wiki/Magnetic_declination|declination angle}} of player's compass, which is the difference between magnetic north and true north.
|descr= Sets the {{Link|https://en.wikipedia.org/wiki/Magnetic_declination|declination angle}} of player's compass, which is the difference between magnetic north and true north.


|s1= [[setCompassDeclination]] angleRad
|s1= [[setCompassDeclination]] angleRad
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <sqf>setCompassDeclination rad 10;</sqf>
|x1= <sqf>setCompassDeclination rad 10; // declination angle is 10 degrees</sqf>


|seealso= [[setCompassOscillation]]
|seealso= [[setCompassOscillation]]
}}
}}

Latest revision as of 16:08, 8 October 2024

Hover & click on the images for description

Description

Description:
Sets the declination angle of player's compass, which is the difference between magnetic north and true north.
Groups:
Interaction

Syntax

Syntax:
setCompassDeclination angleRad
Parameters:
angleRad: Scalar - Declination angle in radians. Use 0 to reset it to default.
Return Value:
Nothing

Examples

Example 1:
setCompassDeclination rad 10; // declination angle is 10 degrees

Additional Information

See also:
setCompassOscillation

Notes

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