canAddItemToVest: Difference between revisions
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Hypoxic125 (talk | contribs) (Added potential warning message: bad vehicle type if empty string is passed) |
Lou Montana (talk | contribs) m (Text replacement - "none|400px|alt=Warning Message: Bad vehicle type|Warning Message: Bad vehicle type" to "none|alt= Warning Message: Bad vehicle type|Warning Message: Bad vehicle type") |
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Line 10: | Line 10: | ||
{{Feature|important| | {{Feature|important| | ||
Avoid passing an empty string <sqf inline>""</sqf> to this command as it will create a warning dialog: | Avoid passing an empty string <sqf inline>""</sqf> to this command as it will create a warning dialog: | ||
[[File:a3 warning badvehicletype.jpg|none | [[File:a3 warning badvehicletype.jpg|none|alt= Warning Message: Bad vehicle type|Warning Message: Bad vehicle type]] | ||
This message will show once per mission restart. | This message will show once per mission restart. | ||
}} | }} |
Latest revision as of 11:33, 3 September 2024
Description
- Description:
- Checks if given object can be stored into soldier's vest.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit canAddItemToVest item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- unit canAddItemToVest [item, count, ignoreSoldierMaxLoad]
- Parameters:
- unit: Object
- item: String
- count: Number
- since 2.18
- ignoreSoldierMaxLoad: Boolean - (Optional, default true) true to ignore 'soldierMaxLoad' param, container maxLoad is still counted.
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- canAdd canAddItemToBackpack canAddItemToUniform
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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