saveOverlay: Difference between revisions
Jump to navigation
Jump to search
(add. ArmA2 classification) |
Lou Montana (talk | contribs) m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2") |
||
(44 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | |||
|game1= arma2 | |||
|version1= 1.00 | |||
|game2= arma2oa | |||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Game 2 Editor | |||
|descr= Save the current overlay. | |||
{{Feature|informative|Some Old Editor Command}} | |||
|s1= [[saveOverlay]] map | |||
|p1= map: [[Control]] | |||
|r1= [[Nothing]] | |||
|x1= <sqf>saveOverlay _map;</sqf> | |||
|seealso= - | |||
}} |
Latest revision as of 11:52, 26 March 2024
Description
- Description:
- Save the current overlay.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- saveOverlay map
- Parameters:
- map: Control
- Return Value:
- Nothing
Examples
- Example 1:
- saveOverlay _map;
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note