savingEnabled: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Check if saving the game is enabled. |= Description
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| '''savingEnabled''' |= Syntax
|game4= arma3
|version4= 0.50


|p1= |= PARAMETER1
|gr1= Mission Information


|p2= |= PARAMETER2
|descr= Check if saving the game is enabled.
{{Feature|arma3|If saving is disabled by [[:Category:Eden Editor|Eden Editor]] mission attribute, this command will still return [[true]].}}


|p3= |= PARAMETER3
|s1= [[savingEnabled]]


| [[Boolean]] |= RETURNVALUE
|r1= [[Boolean]]


|x1= <sqf>
if (savingEnabled) then
{
hint "Saving is enabled!";
};
</sqf>


|x1= <code>(example)</code>|= EXAMPLE1
|seealso= [[enableSaving]] [[loadGame]] [[saveGame]] [[isSaving]]
 
____________________________________________________________________________________________
 
|  |= SEEALSO
 
|  |= MPBEHAVIOUR
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:26, 9 July 2023

Hover & click on the images for description

Description

Description:
Check if saving the game is enabled.
Arma 3
If saving is disabled by Eden Editor mission attribute, this command will still return true.
Groups:
Mission Information

Syntax

Syntax:
savingEnabled
Return Value:
Boolean

Examples

Example 1:
if (savingEnabled) then { hint "Saving is enabled!"; };

Additional Information

See also:
enableSaving loadGame saveGame isSaving

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note