Jukebox Module – Arma 2

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m (Same style for all modules)
m (Text replacement - "bis_fnc_" to "BIS_fnc_")
 
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[[Category:ArmA_2:_Editor_Modules]]
{{TOC|side}}
 
{{Feature|arma2oa|Only available in {{arma2oa}}.}}
== Introduction ==
The '''Jukebox''' plays random [[Arma 2: CfgMusic]].
The '''Jukebox''' plays random [[ArmA_2:_Music|ArmA 2 music]].


== Initialization==
== Initialization==
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=== Optional parameters ===
=== Optional parameters ===
====Set variables to jukebox logic with desired values====
==== Set variables to jukebox logic with desired values ====


*'''trackList = <array>;''' - List of played music tracks
*'''trackList = <array>;''' - List of played music tracks
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=== Alternative startup (without module) ===
=== Alternative startup (without module) ===


  [<trackList>,<delay>] spawn bis_fnc_music;
  [<trackList>,<delay>] spawn BIS_fnc_music;
Both params are optional
Both params are optional
{{GameCategory|arma2|Editor Modules}}

Latest revision as of 18:25, 20 June 2021

Arma 2: Operation Arrowhead
Only available in Arma 2: Operation Arrowhead.

The Jukebox plays random Arma 2: CfgMusic.

Initialization

Startup

F7 > Jukebox

Optional parameters

Set variables to jukebox logic with desired values

  • trackList = <array>; - List of played music tracks
Example: this setvariable ["trackList",["EP1_Track","EP1_Track01D"]];
Default value: All songs in config
  • delay = <number>; - Delay between songs
Example: this setvariable ["delay",0];
Default value: 3

Alternative startup (without module)

[<trackList>,<delay>] spawn BIS_fnc_music;

Both params are optional