getObjectProxy: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Return the proxy object associated with the given editor object. |= Description
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| map '''getObjectProxy''' object |= Syntax
|game4= arma3
|version4= 0.50


|p1= map: [[Control]] -  |= PARAMETER1
|gr1= Game 2 Editor


|p2= object: [[String]] -  |= PARAMETER2
|descr= Return the proxy object associated with the given editor object.
{{Feature|informative|Some Old Editor Command}}


|p3= |= PARAMETER3
|s1= map [[getObjectProxy]] object


| [[Object]] |= RETURNVALUE
|p1= map: [[Control]]
|p2= object: [[String]]
|r1= [[Object]]


|x1= <sqf>
(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1"
// returns the object 'B 1-1-A:1 (Sean Johnson)'
</sqf>


|x1= <code>(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1"</code>|= EXAMPLE1
|seealso= [[setObjectProxy]]
}}


____________________________________________________________________________________________
<dl class="command_description">


|  |= SEEALSO
<dt class="note">Unknown <dd class="note">classWorks in BIS RTE only?


|  |= MPBEHAVIOUR
____________________________________________________________________________________________
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Editor_Control|{{uc:{{PAGENAME}}}}]]

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Return the proxy object associated with the given editor object.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map getObjectProxy object
Parameters:
map: Control
object: String
Return Value:
Object

Examples

Example 1:
(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1" // returns the object 'B 1-1-A:1 (Sean Johnson)'

Additional Information

See also:
setObjectProxy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Unknown
classWorks in BIS RTE only?