enableEndDialog: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|eff= local |= Effects in MP
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs. |= Description
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| '''enableEndDialog''' |= Syntax
|game5= arma2oa
|version5= 1.50


| [[Nothing]] |= Return value
|game6= tkoh
____________________________________________________________________________________________
|version6= 1.00


| |= See also
|game7= arma3
|version7= 0.50


}}
|gr1= Camera Control
 
|gr2= Mission Information
 
|eff= local
 
|descr= Enables the execution of a custom camera sequence after the players death, coded in [[Event Scripts#onPlayerKilled.sqs|onPlayerKilled.sqs]].


<h3 style="display:none">Notes</h3>
|s1= [[enableEndDialog]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|r1= [[Nothing]]
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>enableEndDialog;</sqf>


[[Category:Scripting Commands|ENABLEENDDIALOG]]
|seealso= [[forceEnd]]
[[Category:Scripting Commands OFP 1.96|ENABLEENDDIALOG]]
}}
[[Category:Scripting Commands OFP 1.46|ENABLEENDDIALOG]]
[[Category:Scripting Commands ArmA|ENABLEENDDIALOG]]
[[Category:Command_Group:_Camera_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 23:52, 10 July 2022

Hover & click on the images for description

Description

Description:
Enables the execution of a custom camera sequence after the players death, coded in onPlayerKilled.sqs.
Groups:
Camera ControlMission Information

Syntax

Syntax:
enableEndDialog
Return Value:
Nothing

Examples

Example 1:
enableEndDialog;

Additional Information

See also:
forceEnd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note