getGroupIconParams – Talk
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I can confirm | I can confirm | ||
select 0: [R,G,B,Alpha] colour array | |||
select 0: [R,G,B,Alpha] colour array that you set | |||
select 1: String (The text used on the icon) | select 1: String (The text used on the icon) | ||
select 2: Number (Scaled size of icon | select 2: Number (Scaled size of icon Floating number)) | ||
select 3: Bool (Returns True regardless of setGroupIconsVisible [BOOL state, BOOL state]; | select 3: Bool (Returns True regardless of setGroupIconsVisible [BOOL state, BOOL state]; | ||
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[ [1,1,1,1], "", 1, TRUE, FALSE, [1,1,1,1] ] | [ [1,1,1,1], "", 1, TRUE, FALSE, [1,1,1,1] ] | ||
Terox 23 | |||
Ticket raised on Dev Heaven: | |||
{{Link|https://dev-heaven.net/issues/38239|link}} | |||
--[[User:Terox|Terox]] 15:22, 23 July 2012 (CEST) |
Latest revision as of 14:43, 28 April 2023
tested with Arma2 OA beta 1.60.94700 getgroupIcon GROUPNAME returns a 6 element array not a 4 element array
I can confirm
select 0: [R,G,B,Alpha] colour array that you set
select 1: String (The text used on the icon)
select 2: Number (Scaled size of icon Floating number))
select 3: Bool (Returns True regardless of setGroupIconsVisible [BOOL state, BOOL state];
select 4: Bool (Returns FALSE regardless of setGroupIconsVisible [BOOL state, BOOL state];
select 5: Array (I assume this is an R,G,B,Alpha array, if the group icon has been set it seems to always return [0,0,0,1]
For a group that you have not set a groupIcon for, the return using
Player globalchat format ["%1",getGroupIconParams GROUPNAME];
is a 6 element array as follows
[ [1,1,1,1], "", 1, TRUE, FALSE, [1,1,1,1] ]
Ticket raised on Dev Heaven:
link (dead link)
--Terox 15:22, 23 July 2012 (CEST)