Poseidon Tools: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Lou Montana (talk | contribs) m (Text replacement - "{{arma2}}" to "{{GameCategory|arma2|link= y}}") |
||
(33 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Tool | {{Tool | ||
|AUTHOR= [[user:Tom_48_97|Tom_48_97]] | |AUTHOR= [[user:Tom_48_97|Tom_48_97]] | ||
| | |DOWNLOAD= {{Link|link= https://forums.bistudio.com/topic/155514-poseidon-advanced-text-editor-for-scripts-configs/|text= See forum post}} | ||
|COMPATIBILITY= {{GameCategory|arma2|link= y}}, {{GameCategory|arma3|link= y}} | |||
| | |DESCRIPTION= [[File:Poseidon_Tools_1.jpg|300px|thumb||Full workspace]]Complete script tool suite Bohemia Interactive's game engine used in ARMA II and ARMA 3. [[Poseidon Tools]] supports all text files (Scripts & configs) used by the [[Real Virtuality]]. It includes: | ||
|COMPATIBILITY= | |||
|DESCRIPTION= [[File:Poseidon_Tools_1.jpg| | |||
* Poseidon Tools | * Poseidon Tools | ||
* [[FSM Editor]] | * [[FSM Editor]] | ||
* [[TexView 2]] | * [[TexView 2]] | ||
* TM4 Indenter | |||
'''Features | * Tail for Win32 | ||
<br> | |||
''Initially, this project was named "BI PTE" (BI Plain Text Editor) and was renamed [[Poseidon Tools]] when it was publicly released, in august 2013. So, the name, [[Poseidon Tools]], is a tribute to the very first version of the [[Real Virtuality]] engine, "[[Poseidon]]", which is the base of all the Arma series.'' | |||
==== Features ==== | |||
* Project management | * Project management | ||
* Instant Project Switch | * Instant Project Switch | ||
* Distraction Free Mode | * Distraction Free Mode and full screen | ||
* Split Editing (Can display up to four file on the same screen) | * Split Editing (Can display up to four file on the same screen) | ||
* Auto Completion (based on commands and existing text in the file) | * Auto Completion (based on commands and existing text in the file) | ||
* Current and parent brackets highlight | * Current and parent brackets highlight | ||
* Persistent | * Persistent sessions | ||
* Snippets (eg: file header, control structures, game functions | * Snippets (eg: file header, control structures, game functions etc…) | ||
* Syntax highlighter (for SQF (from ofp to arma 3), SQM, HPP, CPP, | * Syntax highlighter (for SQF (from {{ofp}} to arma 3), SQM, HPP, CPP, EXT…) | ||
* Full support of SQF & SQS, XML, Cpp, CFG, RPT | * Full support of SQF & SQS, XML, Cpp, CFG, RPT | ||
* Can open Arma 3 | * Can open RPT from the menu (Arma 3, Arma 3 diagnostic, Arma 2…) | ||
* Can open SQM, BIEDI with Arma 3 | |||
* Magic key F8 | |||
* File diff | |||
* Support of Mikero Tools | |||
* Support of Arma 3 Tools | |||
* Refresh the opened files everytime you get back to it | * Refresh the opened files everytime you get back to it | ||
* Macro creation | * Macro creation | ||
* Documentation link** | * Documentation link | ||
* | * and so on... | ||
==== Notes ==== | |||
* Some features require [[:Category:Arma_3:_Official_Tools|Arma 3 Tools]] installed; | |||
* Some other features require Mikero Tools installed; | |||
* Every new release require a full clean install; | |||
* This is not an official tool, '''use at your own risks'''; | |||
* Documentation is here: http://tom4897.info/projects/poseidon-tools/ | |||
* I urge you to read the documentation and especially the shortcuts list | |||
|COMMAND= | |||
Poseidon.exe<br> | |||
|LICENSING= - | |||
| | |SEEALSO= {{Link|http://tom4897.info/projects/poseidon-tools/|Documentation}}, {{Link|link= http://forums.bistudio.com/showthread.php?164908-Poseidon-advanced-text-editor-for-Scripts-amp-Configs|text= Forum}}, {{Link|http://tom4897.info/projects/poseidon-tools/changelog/|Change log}} | ||
}} | |||
[[Category:Community Tools]] | |||
Latest revision as of 13:01, 19 March 2024
Basic information
- Author:
- Tom_48_97
- Compatibility:
- Arma 2, Arma 3
- Download:
- See forum post
Description
- Description:
- Complete script tool suite Bohemia Interactive's game engine used in ARMA II and ARMA 3. Poseidon Tools supports all text files (Scripts & configs) used by the Real Virtuality. It includes:
- Poseidon Tools
- FSM Editor
- TexView 2
- TM4 Indenter
- Tail for Win32
Initially, this project was named "BI PTE" (BI Plain Text Editor) and was renamed Poseidon Tools when it was publicly released, in august 2013. So, the name, Poseidon Tools, is a tribute to the very first version of the Real Virtuality engine, "Poseidon", which is the base of all the Arma series.Features
- Project management
- Instant Project Switch
- Distraction Free Mode and full screen
- Split Editing (Can display up to four file on the same screen)
- Auto Completion (based on commands and existing text in the file)
- Current and parent brackets highlight
- Persistent sessions
- Snippets (eg: file header, control structures, game functions etc…)
- Syntax highlighter (for SQF (from Operation Flashpoint to arma 3), SQM, HPP, CPP, EXT…)
- Full support of SQF & SQS, XML, Cpp, CFG, RPT
- Can open RPT from the menu (Arma 3, Arma 3 diagnostic, Arma 2…)
- Can open SQM, BIEDI with Arma 3
- Magic key F8
- File diff
- Support of Mikero Tools
- Support of Arma 3 Tools
- Refresh the opened files everytime you get back to it
- Macro creation
- Documentation link
- and so on...
Notes
- Some features require Arma 3 Tools installed;
- Some other features require Mikero Tools installed;
- Every new release require a full clean install;
- This is not an official tool, use at your own risks;
- Documentation is here: http://tom4897.info/projects/poseidon-tools/
- I urge you to read the documentation and especially the shortcuts list
Usage
- Line call:
- Poseidon.exe
Licenses
- Licensing:
- -
- See also:
- Documentation, Forum, Change log