removeMagazine: Difference between revisions
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{{RV|type=command | |||
|game1= ofp | |||
|version1= 1.00 | |||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= local | |||
|gr1= Unit Inventory | |||
Remove magazine from the unit. | |descr= Remove magazine from the unit or static weapon. | ||
|s1= unitName [[removeMagazine]] magazineName | |||
|p1= unitName: [[Object]] | |||
|p2= magazineName: [[String]] - see [[:Category:Weapons|weapons]] | |||
|r1= [[Nothing]] | |||
|x1= <sqf>player removeMagazine "M16";</sqf> | |||
[[ | |seealso= [[removeMagazines]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[setVehicleAmmo]] | ||
}} |
Latest revision as of 00:35, 3 November 2024
Description
- Description:
- Remove magazine from the unit or static weapon.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unitName removeMagazine magazineName
- Parameters:
- unitName: Object
- magazineName: String - see weapons
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory