Benargee/Sandbox – User

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
(Page cleanup to prevent it showing in categories)
Tag: Replaced
 
(11 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{BenargeeSandbox|= Comments
[[Category:Sandbox]]
____________________________________________________________________________________________
 
| arma2 |= Game name
 
|1.00|= Game version
 
|arg= global |= Arguments in MP
 
|eff= local |= Effects in MP
 
|jip= true |= JIP Compatibility in MP
____________________________________________________________________________________________
 
| Unit or object will say given sound in 3D Space.
 
This allows broadcasting of positional music or sound from a source, without having to script a fade sound or music command.
 
Compare this with [[say2D]] which will always play a sound at the location of the player after he has been in the vicinity of a broadcasting sound.
 
Sound is defined in CfgSound of the [[Description.ext]]. |= Description
____________________________________________________________________________________________
 
| unit '''say3D''' sound |= Syntax
 
|p1= unit: [[Object]] -  |= PARAMETER1
 
|p2= sound: [[String]] - classname. Defined in [[Description.ext]] |= PARAMETER3
 
| [[Nothing]] |= RETURNVALUE
____________________________________________________________________________________________
 
|s2= [unit, target] '''say3D''' sound |=
 
|p21= unit: [[Object]] -  |= PARAMETER1
 
|p22= target: [[Object]] |= PARAMETER2
 
|p23= sound: [[String]] - classname. Defined in [[Description.ext]] |= PARAMETER3
 
|r2= [[Nothing]]|=
____________________________________________________________________________________________
 
|x1= <code> helicopter1 [[say3D]] "Fortunateson"</code> |= Example 1
____________________________________________________________________________________________
 
| [[say]], [[say2D]], [[playSound]], [[createSoundSource]] |= SEEALSO
 
|  |= MPBEHAVIOUR
____________________________________________________________________________________________
}}
 
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on 7 March 2013
<dt class="note">[[User:Rocket|Rocket]]<dd class="note">
The only difference with this command and say is during cutscenes (when some camera effect is active). In cutscenes, say3D is 3D, say is not.
<!-- Note Section END -->
</dl>
 
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 20:45, 5 January 2020