Terrain Processor: Line: Sparse Cluster: Difference between revisions
Jump to navigation
Jump to search
(Created page with "Line {{TerrainProcessorManual|Line: Sparse Cluster|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No|= |DESCRIPTION=Random placement of...") |
Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
||
Line 1: | Line 1: | ||
[[Category:Terrain Processor Manual|Line]] | [[Category:Terrain Processor Manual|Line]] | ||
{{TerrainProcessorManual|Line: Sparse Cluster|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No | {{TerrainProcessorManual|Line: Sparse Cluster|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No | ||
|DESCRIPTION=Random placement of object clusters on linear shapes specified in the given shapefile. | |DESCRIPTION=Random placement of object clusters on linear shapes specified in the given shapefile. | ||
|TASKPARAMETERS=* '''RANDOM SEED''' - number used to initialize pseudorandom number generator. | |TASKPARAMETERS=* '''RANDOM SEED''' - number used to initialize pseudorandom number generator. |
Latest revision as of 21:19, 17 January 2021
Task details
Task name : Line: Sparse Cluster
Dll plugin name : BITasksPlugin.dll
Geometry type : Polyline, PolylineM, PolylineZ
Heightmap : No
Description
Random placement of object clusters on linear shapes specified in the given shapefile.
Task parameters
- RANDOM SEED - number used to initialize pseudorandom number generator.
- CDENSHA - The density of the filling in number of clusters over linear shape.
- MAXDISTANCE - maximal object distance from centreline.
- Spline interpolation - Use bezier spline instead of original polyline.
Object prototype parameters
- OBJECT - Object's prototype name
- MINHEIGHT - Minimal size in %
- MAXHEIGHT - Maximal size in %
- MINDIST - Minimal distance in meters
- GROUPID - Group id.
- MINCOUNT - Minimal objects count in one cluster.
- MAXCOUNT - Maximal objects count in one cluster.
- MINRADIUS - Minimal radius from cluster center to place object.
- MAXRADIUS - Maximal radius from cluster center to place object.
Usage
This module is perfect for creating naturally looking vegetation clusters along lines, e.g. small groves separating fields etc.