set3DENGrid: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
|version1= 1.56 | |||
| | |gr1= Eden Editor | ||
| Sets the grid increment for the given transformation type. | |descr= Sets the grid increment for the given transformation type. | ||
| | |s1= [[set3DENGrid]] [type, value] | ||
| | |p1= type: [[String]] - name of transformation type. Can be: | ||
* {{hl|"r"}} - Rotation | |||
* {{hl|"t"}} - Translation | |||
* {{hl|"s"}} - Scale | |||
| | |p2= value: [[Number]] - transformation increment | ||
[[ | |||
| | |r1= [[Nothing]] | ||
< | |x1= <sqf>set3DENGrid ["t", 100]; // 100m movement increment</sqf> | ||
</ | |||
|seealso= [[get3DENGrid]] | |||
}} | |||
[[ | |||
Latest revision as of 13:23, 12 March 2024
Description
- Description:
- Sets the grid increment for the given transformation type.
- Groups:
- Eden Editor
Syntax
- Syntax:
- set3DENGrid [type, value]
- Parameters:
- type: String - name of transformation type. Can be:
- "r" - Rotation
- "t" - Translation
- "s" - Scale
- value: Number - transformation increment
- Return Value:
- Nothing
Examples
- Example 1:
- set3DENGrid ["t", 100]; // 100m movement increment
Additional Information
- See also:
- get3DENGrid
Notes
-
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