set3DENLayer: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
|version1= 1.56 | |||
| | |gr1= Eden Editor | ||
| Set layer for [[Eden Entity]]. | |descr= Set layer for [[Eden Entity]]. | ||
| | |s1= entity [[set3DENLayer]] layerID | ||
| | |p1= entity: [[Eden Entity]] | ||
[[ | |p2= layerID: [[Number]] - layer ID as returned by [[add3DENLayer]] command | ||
|r1= [[Boolean]] - [[true]] if the entity was moved succesfully | |||
| | |x1= <sqf> | ||
_myLayer = -1 add3DENLayer "CTRG"; | |||
player set3DENLayer _myLayer; | |||
</sqf> | |||
|x2= <sqf>player set3DENLayer -1; // Move to root</sqf> | |||
|seealso= | |||
[[add3DENLayer]] | [[add3DENLayer]] | ||
[remove3DENLayer]] | [[remove3DENLayer]] | ||
[[get3DENLayerEntities]] | [[get3DENLayerEntities]] | ||
}} | }} | ||
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Set layer for Eden Entity.
- Groups:
- Eden Editor
Syntax
- Syntax:
- entity set3DENLayer layerID
- Parameters:
- entity: Eden Entity
- layerID: Number - layer ID as returned by add3DENLayer command
- Return Value:
- Boolean - true if the entity was moved succesfully
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- add3DENLayer remove3DENLayer get3DENLayerEntities
Notes
-
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