getTerrainGrid: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(33 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
|version1= 1.60 | |||
| | |gr1= System | ||
| | |gr2= Environment | ||
| | |descr= A getter for [[setTerrainGrid]], returns the current terrain grid. | ||
| | |s1= [[getTerrainGrid]] | ||
| | |r1= [[Number]] - terrain grid value | ||
|x1= <sqf>_terrainGrid = getTerrainGrid;</sqf> | |||
| | |x2= <sqf> | ||
if (getTerrainGrid < 50) then | |||
{ | |||
hint "Grass is enabled"; | |||
}; | |||
</sqf> | |||
|seealso= [[setTerrainGrid]] [[viewDistance]] [[diag_getTerrainGrid]] | |||
}} | }} |
Latest revision as of 13:19, 12 March 2024
Description
- Description:
- A getter for setTerrainGrid, returns the current terrain grid.
- Groups:
- SystemEnvironment
Syntax
- Syntax:
- getTerrainGrid
- Return Value:
- Number - terrain grid value
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- setTerrainGrid viewDistance diag_getTerrainGrid
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note