getTerrainGrid: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3dev |= Game name
|game1= arma3
|version1= 1.60


|1.59 |= Game version
|gr1= System
____________________________________________________________________________________________


| Returns the current terrain grid |= Description
|gr2= Environment
____________________________________________________________________________________________


| '''getTerrainGrid'''|= Syntax
|descr= A getter for [[setTerrainGrid]], returns the current terrain grid.


| [[Number]]|= Return value
|s1= [[getTerrainGrid]]
____________________________________________________________________________________________
 
|x1= <code>_terrainGrid = [[getTerrainGrid]];</code> |= Example 1


|x2= <code>[[if]] ([[getTerrainGrid]] < 50) [[then]]
|r1= [[Number]] - terrain grid value
{
  [[hint]] "Grass is enabled";
};</code> |= Example 2


____________________________________________________________________________________________
|x1= <sqf>_terrainGrid = getTerrainGrid;</sqf>


| [[setTerrainGrid]], [[viewDistance]] |= See also
|x2= <sqf>
if (getTerrainGrid < 50) then
{
hint "Grass is enabled";
};
</sqf>


|seealso= [[setTerrainGrid]] [[viewDistance]] [[diag_getTerrainGrid]]
}}
}}

Latest revision as of 13:19, 12 March 2024

Hover & click on the images for description

Description

Description:
A getter for setTerrainGrid, returns the current terrain grid.
Groups:
SystemEnvironment

Syntax

Syntax:
getTerrainGrid
Return Value:
Number - terrain grid value

Examples

Example 1:
_terrainGrid = getTerrainGrid;
Example 2:
if (getTerrainGrid < 50) then { hint "Grass is enabled"; };

Additional Information

See also:
setTerrainGrid viewDistance diag_getTerrainGrid

Notes

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